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December 10, 2002: Here is a new version of our multi-pile NIM program. It's a good news-bad news story. The bad news is, that I didn't realize until finished that I had written an earlier version in April! This growing old business is going to be heck. The good news is that at least this version has several new features including ¤ token selection by mouse clicks, ¤ computer vs. human play, ¤ miseré (last token loses) play, and ¤ improved (.i.e. shorter) implementation of the move selection logic using exclusive or (XOR) operations.
December
7, 2002: A viewer was having trouble saving mazes created with
our Maze Generator program. No
wonder - requests that did not include the .maz file
extension were just ignored. That was rather rude,
but it is fixed now. Who can find the next bug?
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Freeth's Nephroid |
December 6, 2002: I was browsing Virginia's SOL (Standards of Learning) guidelines the other day and was surprised to see that the Algebra I section has a dozen or so objectives that specifically require the use of a graphic calculator. That prompted me to revisit our SciGraph function graphing program and, of course, ended up fixing a few bugs and making a few enhancements. Version 1.1 includes help pages with guidelines for writing expressions and previously undocumented navigation tips. The mouse can be used to zoom a rectangular area of the chart and to display numeric values of clicked points. Users are now prompted to save any unsaved chart changes when closing or loading a new chart. Obviously (to me) a better choice than a calculator for exploring graphs of functions. Maybe if I included the "Conchoid of Nicomedes", the "Limacon of Pascal", and the "Witch of Agnesi" curves. Love those names!
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| 14 | 16 | 12 | 6 |
| 11 | 13 | 9 | 3 |
| 10 | 12 | 8 | 2 |
December 4, 2002: Another Martin Gardner trick
this week - select one number form each row and column of the Magic Matrix. The sum will always
be the same! (The big 40 for the sample at
right.) This program will not only generate magic matrices for you, but let
you play them and understand why they work.
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